1. NAME

fb_set_suspend - low level driver signals suspend

2. SYNOPSIS

void fb_set_suspend(struct fb_info *  info , int  state );

3. ARGUMENTS

info
    framebuffer affected

state
    0 = resuming, !=0 = suspending

4. DESCRIPTION

This is meant to be used by low level drivers to signal suspend/resume to the core & clients. It must be called with the console semaphore held

5. COPYRIGHT